C_W

◄ JevvieSource7 files · 731 lines

The code behind the companion.

The companion’s browser code: the Vue component with its balloon, menu and hops, the registry of actions offered to Jevvie and to agents over WebMCP, and the character specimens. Every file that builds on @cw/jevvie, collected from the site’s repository each time the site is built, so what you read is what runs. The choices, the character, the trail and the Jev client are open source too, in cwdx/jevvie (MIT).

app/components/lab/JevvieStudio.client.vue142 lines

<script setup lang="ts">
import { jevvieColors } from '#core/domain/palette'
import { MOODS, SHAPES, TRICKS, type JevvieView, type Mood, type Shape, type Trick, type Wear } from '@cw/jevvie/character'

const WEARS: readonly Wear[] = ['none', 'clip', 'pencil', 'pin', 'flag', 'antennas']
const NAMES: Partial<Record<Shape, string>> = { bar: 'Bar (the _)', chamfer: 'Chamfered bar', capsule: 'Rounded bar', sticky: 'Sticky note' }
const title = (s: string) => s.charAt(0).toUpperCase() + s.slice(1)
const options = <T extends string>(list: readonly T[], name: (v: T) => string = title) => list.map((value) => ({ value, label: name(value) }))

const route = useRoute()
const router = useRouter()
const shape = ref<Shape>('bar')
const mood = ref<Mood>('happy')
const wear = ref<Wear>('none')
const valid = <T extends string>(q: unknown, list: readonly T[]) => (typeof q === 'string' && (list as readonly string[]).includes(q) ? (q as T) : undefined)
// follows the address: a prerendered page gets its query only after hydration
watch(() => route.query, (q) => {
  shape.value = valid(q.body, SHAPES) ?? shape.value
  mood.value = valid(q.mood, MOODS) ?? mood.value
  wear.value = valid(q.wear, WEARS) ?? wear.value
}, { immediate: true })
watch([shape, mood, wear], ([body, m, w]) => {
  void router.replace({ query: { ...route.query, body, mood: m, wear: w === 'none' ? undefined : w } })
})

const canvas = useTemplateRef<HTMLCanvasElement>('canvas')
const width = ref(64)
let view: JevvieView | undefined
const reduced = useReducedMotion()
async function mount() {
  view?.dispose()
  const { mountCharacter } = await import('@cw/jevvie/character')
  if (!canvas.value) return
  view = await mountCharacter(canvas.value, { colors: jevvieColors, shape: shape.value, wear: wear.value, reduced })
  width.value = canvas.value.width
  view.mood(mood.value)
}
onMounted(mount)
watch([shape, wear], mount)
watch(mood, (m) => view?.mood(m))
onBeforeUnmount(() => view?.dispose())

function trick(t: Trick) { view?.trick(t) }
function any<T>(list: readonly T[]): T { return list[Math.floor(Math.random() * list.length)]! }
function shuffle() {
  shape.value = any(SHAPES); mood.value = any(MOODS); wear.value = Math.random() < 0.3 ? any(WEARS) : 'none'
}

useSiteTool(() => ({
  name: 'jevvie_body',
  description: 'Put Jevvie in the studio in another body',
  arg: { name: 'body', description: 'Which body', values: options(SHAPES, String) },
  doing: (label) => `turning into a ${label}`,
  run: (value) => { shape.value = value as Shape },
}))
useSiteTool(() => ({
  name: 'jevvie_mood',
  description: 'Set how Jevvie in the studio feels',
  arg: { name: 'mood', description: 'Which mood', values: options(MOODS, String) },
  doing: (label) => `feeling ${label}`,
  run: (value) => { mood.value = value as Mood },
}))
useSiteTool(() => ({
  name: 'jevvie_trick',
  description: 'Make Jevvie in the studio do a trick',
  arg: { name: 'trick', description: 'Which trick', values: options(TRICKS, String) },
  doing: (label) => `doing a ${label}`,
  run: (value) => trick(value as Trick),
  readOnly: true,
}))

const { copy, copied } = useClipboard({ copiedDuring: 1500 })
const copyLink = () => copy(location.href)
const saving = ref(false)
async function save() {
  const src = canvas.value
  if (!src || saving.value) return
  saving.value = true
  const { data, width: w, height: h } = src.getContext('2d')!.getImageData(0, 0, src.width, src.height)
  let [x0, y0, x1, y1] = [w, h, 0, 0]
  for (let y = 0; y < h; y++) for (let x = 0; x < w; x++) if (data[(y * w + x) * 4 + 3]! > 8) { x0 = Math.min(x0, x); y0 = Math.min(y0, y); x1 = Math.max(x1, x); y1 = Math.max(y1, y) }
  const SIZE = 512, LINE = 8, bw = x1 - x0 + 1, bh = y1 - y0 + 1
  const f = Math.max(1, Math.floor((SIZE - 2 * (16 + LINE)) / Math.max(bw, bh)))
  const layer = (fill?: string) => {
    const c = Object.assign(document.createElement('canvas'), { width: bw * f, height: bh * f }), ctx = c.getContext('2d')!
    ctx.imageSmoothingEnabled = false
    ctx.drawImage(src, x0, y0, bw, bh, 0, 0, bw * f, bh * f)
    if (fill) { ctx.globalCompositeOperation = 'source-in'; ctx.fillStyle = fill; ctx.fillRect(0, 0, c.width, c.height) }
    return c
  }
  const out = Object.assign(document.createElement('canvas'), { width: SIZE, height: SIZE }), ctx = out.getContext('2d')!
  const [left, top] = [(SIZE - bw * f) / 2, (SIZE - bh * f) / 2].map(Math.round) as [number, number]
  const white = layer('#fff')
  for (let dy = -LINE; dy <= LINE; dy++) for (let dx = -LINE; dx <= LINE; dx++) if (dx * dx + dy * dy <= LINE * LINE) ctx.drawImage(white, left + dx, top + dy)
  ctx.drawImage(layer(), left, top)
  const blob = await new Promise<Blob | null>((r) => out.toBlob(r, 'image/png'))
  saving.value = false
  if (!blob) return
  const a = Object.assign(document.createElement('a'), { href: URL.createObjectURL(blob), download: `jevvie-${shape.value}-${mood.value}.png` })
  a.click()
  URL.revokeObjectURL(a.href)
}
</script>

<template>
  <Win title="CW/_ · STUDIO" as="section" label="Jevvie’s studio" class="studio">
    <template #meta>{{ title(shape) }} · {{ title(mood) }}</template>
    <div class="studio__grid">
      <div class="studio__view">
        <canvas ref="canvas" class="studio__canvas" :style="{ '--w': `${width}px` }" role="img" :aria-label="`Jevvie as ${shape}, ${mood}`" />
      </div>
      <div class="studio__controls mono-label">
        <div class="studio__row">
          <span>Body</span>
          <SelectBtn v-model="shape" :options="options(SHAPES, (s) => NAMES[s] ?? title(s))" label="Body" />
        </div>
        <div class="studio__row">
          <span>Wear</span>
          <SelectBtn v-model="wear" :options="options(WEARS)" label="Wear" />
        </div>
        <div class="studio__row studio__row--top">
          <span id="studio-mood">Mood</span>
          <div class="studio__moods" role="group" aria-labelledby="studio-mood">
            <button v-for="m in MOODS" :key="m" type="button" class="bare read-1 hit" :aria-pressed="mood === m" @click="mood = m">{{ m }}</button>
          </div>
        </div>
        <div class="studio__row">
          <span>Trick</span>
          <span class="btn-group" role="group" aria-label="Trick">
            <Btn v-for="t in TRICKS" :key="t" variant="ghost" size="sm" @click="trick(t)">{{ t }}</Btn>
          </span>
        </div>
        <div class="studio__actions">
          <Btn variant="amber" size="md" :disabled="saving" @click="save">Save sticker</Btn>
          <Btn variant="ghost" size="md" @click="shuffle">Shuffle ▚</Btn>
          <Btn variant="ghost" size="md" @click="copyLink">{{ copied ? 'Copied' : 'Copy link' }}</Btn>
        </div>
        <p class="studio__note">A 512 × 512 PNG, cut out and outlined, for a WhatsApp or Telegram sticker pack.</p>
      </div>
    </div>
  </Win>
</template>